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Blender

Open Source

The Freedom to Create

Unlimited Free TierOpen Source

Free plan checked against Blender's pricing page on . Re-checked monthly.

Blender screenshot 1

About Blender

Blender is the full 3D suite that studios, indie game developers, product designers and motion graphics artists use for modelling, sculpting, animation, rendering, compositing and video editing. There is no plan or tier: the whole program is free software under the GNU GPL, and the current stable release is Blender 5.2 LTS.

What the free plan gives you

Every feature, on Windows, macOS and Linux, with no licence key or account. That includes polygon, curve and NURBS modelling, multi-resolution sculpting with dynamic topology, rigging and animation with inverse kinematics and shape keys, the Cycles path tracer and the EEVEE real-time renderer, a node-based compositor, a non-linear Video Sequence Editor, and physics simulation for smoke, fluids, cloth, hair and rigid bodies. Python scripting and the add-on ecosystem are open too. Work you make in Blender is yours to sell.

Where the free plan stops

Nothing in the software is gated. The costs that exist are optional: a Blender Studio subscription for training and production files, paid add-ons from third-party marketplaces, and the hardware to render on. The Blender Foundation runs on donations and corporate development fund members. The genuine limit is the learning curve rather than a paywall.

Who it suits

Anyone doing 3D work, from a first tutorial through to feature film shots, can run Blender without ever paying. If your pipeline needs a specific commercial package for studio compatibility (Maya, Houdini, Cinema 4D), that is a workflow decision rather than a limitation of the free tier.

Key Features

Latest News
Blender Development
Blender Studio

Pros & Cons

Open source — self-host it for nothing
Free tier has no hard usage ceiling
Free plan verified against the vendor's pricing page
Vendor does not publish a clear free-plan breakdown

The free plan in practice

What you can actually do on Blender's free plan (Free and open source (GPL) 3D suite, no limits), where it stops, and when it's worth paying.

What you can do free

  • Complete 3D suite on Windows, macOS and Linux
  • Cycles and EEVEE render engines
  • Sculpting, rigging, animation and simulation
  • Built-in video editor and node compositor
  • Python scripting and add-ons, commercial use allowed

Where it stops

  • No vendor support contract
  • Training and production assets on Blender Studio are paid
  • Steep learning curve

When to upgrade to a paid plan

Blender is open source, so self-hosting is free and unlimited. The only reason to pay is convenience: choose a hosted or cloud option when you'd rather not run and maintain it yourself, or need official support.

Categories

Free Plan Details

Free Plan
Free TierUnlimited Free Tier
User LimitFree and open source (GPL) 3D suite, no limits
Open Source

What's the free tier actually like?

Used Blender's free plan? Tell people what it was really like — what you hit, what surprised you, whether the limits held. No account needed.

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